From Lunch-Line Logjam to Every-Student Access: How Darby Middle Turned Rewards Into Routine Motivation

Darby Middle expanded access schoolwide with 21 teacher stores, simple routines, and 2,586 student purchases!

By
The Liveschool Team
Simplify Behavior Rewards at Your School!

Track inventory in your school and classroom rewards stores, offer  Amazon-style shopping to students, and more!

Get a Demo
Track and Improve Student Behavior

Launch a school-wide behavior and rewards system that's motivational for students and easy for teachers.

Get a Demo
Bring House Points to your School!

Create camaraderie and friendly competition with a school-wide House Points system. Join an interactive demo to learn more!

Get a Demo
Simplify PBIS
Say goodbye to paper.

Track behavior, motivate students, and promote a positive culture – all in one easy platform.

Get a Demo

Student Shopping That Actually Works: Inside Darby Middle School’s Classroom-Driven Rewards Model

At Darby Middle School in Fort Smith, Arkansas, rewards used to bottleneck at a single, wildly popular lunch-hour store. Students loved it—but with up to 200 kids trying to shop at once, there simply wasn’t enough time or space to let everyone participate.

We couldn’t get 200 kids in at lunch,” recalls School Counselor and long-time LiveSchool leader Cherri Byford.

Today, that bottleneck is gone.

Student Shopping now runs through 21 teacher-led stores, allowing every single middle schooler in grades 6–8 to access rewards, without disrupting instruction or overwhelming staff.

And the numbers show the difference:

Darby by the Numbers (In Just 3 Months)

  • 2,586 student purchases
  • 21 teacher stores active
  • 70% of rewards fulfilled within 2 days
  • 80% fulfilled within 4 days

Top Rewards: Candy Corn, Front-of-the-Line Pass, Bluey Water Bottle, Candy Corn Ghost, Candy Corn Witch

These numbers show how a simple, decentralized model can run smoothly in a real middle school.

The Problem: A Popular Store That Couldn’t Serve Everyone

Darby has used LiveSchool for over a decade, but its physical store hit a natural ceiling:

  • Too many students, not enough time
  • No way to run shopping during class
  • Teachers stressed about adding “one more thing”
  • Students missing their chance to participate fairly

It was very popular… but we couldn’t get everybody in,” Cherri explains.

The system motivated some kids, but left many out.

The Pivot: Less Than 10 Minutes to Set Up a Store

Cherri piloted a simple idea:

  • Set up her own classroom store in under 10 minutes.
  • Run fulfillment only once a week on Fridays.
  • Keep student shopping clean, visual, and predictable.

And it worked immediately.

“Less than 10 minutes to set up my individual store… easiest thing ever.” — Cherri

Teachers were given a short how-to video. Departments opted in on their own timeline. And just like that, the model spread.

One of Darby’s most powerful insights?

If even one department (English, CTE, Social Studies) adopts the store, every student interacts with at least one class that offers rewards.

“As long as one department picks it up, every kid will have the opportunity.”

Weekly Fulfillment That Fits Real Classrooms

Cherri never has to interrupt instruction to deliver items.

Her Friday routine:

  1. Print the week’s orders
  2. Lay items out on a table
  3. Call students up during independent work

The whole thing takes about 10 minutes per class.

No chaos. No interruptions. No lost teaching minutes.

Darby teachers love:

  • Filtering by store/roster/item
  • One-click refunds (“If they forget to pick it up, points get returned instantly.”)
  • Inventory zeroing so sold-out items disappear
  • Pictures on items so kids know exactly what they’re getting
“It can be as easy or as complicated as you want.” — Cherri

Equity Solved: “Now Every Student Can Shop.”

Darby’s biggest win is simple: every middle schooler can participate now—not just the kids fast enough to make it to a lunch-hour store.

Now every student can shop,” Cherri says.

Classroom access means:

  • No lost instructional time
  • No crowds
  • No students slipping through the cracks
  • No staff burnout
  • No equity gaps across grade levels

This matters in a 6–8 building where students rotate rooms all day. Even if not every teacher runs a store, every student sees at least one.

Behavior Lift: Students Self-Regulate for Points

Something shifted in the culture. Students start regulating themselves:

No, I can’t do that—I need points,” or “If I finish this, can I earn more points?”

Parents are logging in too—checking balances, asking questions, celebrating progress.

Laura also reinforces a key PBIS principle:

“We don’t take away points… be true to PBIS.” — Cherri

This protects motivation—especially for middle schoolers navigating self-esteem, emotions, and social peers.

The result?

Students become savers, planners, and strategists. Others enjoy quick wins, like a candy corn treat or a front-of-the-line pass. Both are good. Both drive growth.

Let Teachers Lead: Why Classroom Stores Drive Adoption

The decentralized model works because it’s flexible:

  • Teachers choose the items.
  • Teachers choose the prices.
  • Teachers choose the fulfillment routine.
  • Teachers choose how fancy (or simple) their store is.

Some offer fun, free privileges:

  • Pick the song of the day
  • Front-of-the-line pass
  • Class DJ
  • Headphone pass
  • Sit with a friend

Others add physical items when they have donations or PTA support.

The autonomy keeps teachers involved and the routine keeps them sane.

Try This at Your School

If you’re trying to bring order, equity, or efficiency to your schoolwide incentives, start like Darby:

Launch one classroom store, then:

✅ Set a weekly fulfillment routine

✅ Add pictures to every reward

✅ Use free privileges to save budget

✅ Teach staff filtering early—it’s a difference maker

✅ Promote equity: one department is all it takes

When students know they will get their reward—and when teachers can deliver it without losing time—your PBIS program transforms from a chore into momentum.

Make Student Shopping Work for Every Middle Schooler

Heading 1

Heading 2

Heading 3

Heading 4

Heading 5
Heading 6

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.

Block quote

Ordered list

  1. Item 1
  2. Item 2
  3. Item 3

Unordered list

  • Item A
  • Item B
  • Item C

Text link

Bold text

Emphasis

Superscript

Subscript

Simplify Behavior Rewards at Your School!

Track inventory in your school and classroom rewards stores, offer Amazon-style shopping to students, and more!

Get a Demo
Track and Improve Student Behavior

Launch a school-wide behavior and rewards system that's motivational for students and easy for teachers.

Get a Demo
Bring House Points to your School!

Create camaraderie and friendly competition with a school-wide House Points system. Join an interactive demo to learn more!

Get a Demo
Simplify PBIS
Say goodbye to paper.

Track behavior, motivate students, and promote a positive culture – all in one easy platform.

Get a Demo

Student Shopping That Actually Works: Inside Darby Middle School’s Classroom-Driven Rewards Model

At Darby Middle School in Fort Smith, Arkansas, rewards used to bottleneck at a single, wildly popular lunch-hour store. Students loved it—but with up to 200 kids trying to shop at once, there simply wasn’t enough time or space to let everyone participate.

We couldn’t get 200 kids in at lunch,” recalls School Counselor and long-time LiveSchool leader Cherri Byford.

Today, that bottleneck is gone.

Student Shopping now runs through 21 teacher-led stores, allowing every single middle schooler in grades 6–8 to access rewards, without disrupting instruction or overwhelming staff.

And the numbers show the difference:

Darby by the Numbers (In Just 3 Months)

  • 2,586 student purchases
  • 21 teacher stores active
  • 70% of rewards fulfilled within 2 days
  • 80% fulfilled within 4 days

Top Rewards: Candy Corn, Front-of-the-Line Pass, Bluey Water Bottle, Candy Corn Ghost, Candy Corn Witch

These numbers show how a simple, decentralized model can run smoothly in a real middle school.

The Problem: A Popular Store That Couldn’t Serve Everyone

Darby has used LiveSchool for over a decade, but its physical store hit a natural ceiling:

  • Too many students, not enough time
  • No way to run shopping during class
  • Teachers stressed about adding “one more thing”
  • Students missing their chance to participate fairly

It was very popular… but we couldn’t get everybody in,” Cherri explains.

The system motivated some kids, but left many out.

The Pivot: Less Than 10 Minutes to Set Up a Store

Cherri piloted a simple idea:

  • Set up her own classroom store in under 10 minutes.
  • Run fulfillment only once a week on Fridays.
  • Keep student shopping clean, visual, and predictable.

And it worked immediately.

“Less than 10 minutes to set up my individual store… easiest thing ever.” — Cherri

Teachers were given a short how-to video. Departments opted in on their own timeline. And just like that, the model spread.

One of Darby’s most powerful insights?

If even one department (English, CTE, Social Studies) adopts the store, every student interacts with at least one class that offers rewards.

“As long as one department picks it up, every kid will have the opportunity.”

Weekly Fulfillment That Fits Real Classrooms

Cherri never has to interrupt instruction to deliver items.

Her Friday routine:

  1. Print the week’s orders
  2. Lay items out on a table
  3. Call students up during independent work

The whole thing takes about 10 minutes per class.

No chaos. No interruptions. No lost teaching minutes.

Darby teachers love:

  • Filtering by store/roster/item
  • One-click refunds (“If they forget to pick it up, points get returned instantly.”)
  • Inventory zeroing so sold-out items disappear
  • Pictures on items so kids know exactly what they’re getting
“It can be as easy or as complicated as you want.” — Cherri

Equity Solved: “Now Every Student Can Shop.”

Darby’s biggest win is simple: every middle schooler can participate now—not just the kids fast enough to make it to a lunch-hour store.

Now every student can shop,” Cherri says.

Classroom access means:

  • No lost instructional time
  • No crowds
  • No students slipping through the cracks
  • No staff burnout
  • No equity gaps across grade levels

This matters in a 6–8 building where students rotate rooms all day. Even if not every teacher runs a store, every student sees at least one.

Behavior Lift: Students Self-Regulate for Points

Something shifted in the culture. Students start regulating themselves:

No, I can’t do that—I need points,” or “If I finish this, can I earn more points?”

Parents are logging in too—checking balances, asking questions, celebrating progress.

Laura also reinforces a key PBIS principle:

“We don’t take away points… be true to PBIS.” — Cherri

This protects motivation—especially for middle schoolers navigating self-esteem, emotions, and social peers.

The result?

Students become savers, planners, and strategists. Others enjoy quick wins, like a candy corn treat or a front-of-the-line pass. Both are good. Both drive growth.

Let Teachers Lead: Why Classroom Stores Drive Adoption

The decentralized model works because it’s flexible:

  • Teachers choose the items.
  • Teachers choose the prices.
  • Teachers choose the fulfillment routine.
  • Teachers choose how fancy (or simple) their store is.

Some offer fun, free privileges:

  • Pick the song of the day
  • Front-of-the-line pass
  • Class DJ
  • Headphone pass
  • Sit with a friend

Others add physical items when they have donations or PTA support.

The autonomy keeps teachers involved and the routine keeps them sane.

Try This at Your School

If you’re trying to bring order, equity, or efficiency to your schoolwide incentives, start like Darby:

Launch one classroom store, then:

✅ Set a weekly fulfillment routine

✅ Add pictures to every reward

✅ Use free privileges to save budget

✅ Teach staff filtering early—it’s a difference maker

✅ Promote equity: one department is all it takes

When students know they will get their reward—and when teachers can deliver it without losing time—your PBIS program transforms from a chore into momentum.

Make Student Shopping Work for Every Middle Schooler

Simplify Behavior Rewards at Your School!

Track inventory in your school and classroom rewards stores, offer Amazon-style shopping to students, and more!

Get a Demo
Track and Improve Student Behavior

Launch a school-wide behavior and rewards system that's motivational for students and easy for teachers.

Get a Demo
Bring House Points to your School!

Create camaraderie and friendly competition with a school-wide House Points system. Join an interactive demo to learn more!

Get a Demo
Simplify PBIS
Say goodbye to paper.

Track behavior, motivate students, and promote a positive culture – all in one easy platform.

Get a Demo

About the Event

Student Shopping That Actually Works: Inside Darby Middle School’s Classroom-Driven Rewards Model

At Darby Middle School in Fort Smith, Arkansas, rewards used to bottleneck at a single, wildly popular lunch-hour store. Students loved it—but with up to 200 kids trying to shop at once, there simply wasn’t enough time or space to let everyone participate.

We couldn’t get 200 kids in at lunch,” recalls School Counselor and long-time LiveSchool leader Cherri Byford.

Today, that bottleneck is gone.

Student Shopping now runs through 21 teacher-led stores, allowing every single middle schooler in grades 6–8 to access rewards, without disrupting instruction or overwhelming staff.

And the numbers show the difference:

Darby by the Numbers (In Just 3 Months)

  • 2,586 student purchases
  • 21 teacher stores active
  • 70% of rewards fulfilled within 2 days
  • 80% fulfilled within 4 days

Top Rewards: Candy Corn, Front-of-the-Line Pass, Bluey Water Bottle, Candy Corn Ghost, Candy Corn Witch

These numbers show how a simple, decentralized model can run smoothly in a real middle school.

The Problem: A Popular Store That Couldn’t Serve Everyone

Darby has used LiveSchool for over a decade, but its physical store hit a natural ceiling:

  • Too many students, not enough time
  • No way to run shopping during class
  • Teachers stressed about adding “one more thing”
  • Students missing their chance to participate fairly

It was very popular… but we couldn’t get everybody in,” Cherri explains.

The system motivated some kids, but left many out.

The Pivot: Less Than 10 Minutes to Set Up a Store

Cherri piloted a simple idea:

  • Set up her own classroom store in under 10 minutes.
  • Run fulfillment only once a week on Fridays.
  • Keep student shopping clean, visual, and predictable.

And it worked immediately.

“Less than 10 minutes to set up my individual store… easiest thing ever.” — Cherri

Teachers were given a short how-to video. Departments opted in on their own timeline. And just like that, the model spread.

One of Darby’s most powerful insights?

If even one department (English, CTE, Social Studies) adopts the store, every student interacts with at least one class that offers rewards.

“As long as one department picks it up, every kid will have the opportunity.”

Weekly Fulfillment That Fits Real Classrooms

Cherri never has to interrupt instruction to deliver items.

Her Friday routine:

  1. Print the week’s orders
  2. Lay items out on a table
  3. Call students up during independent work

The whole thing takes about 10 minutes per class.

No chaos. No interruptions. No lost teaching minutes.

Darby teachers love:

  • Filtering by store/roster/item
  • One-click refunds (“If they forget to pick it up, points get returned instantly.”)
  • Inventory zeroing so sold-out items disappear
  • Pictures on items so kids know exactly what they’re getting
“It can be as easy or as complicated as you want.” — Cherri

Equity Solved: “Now Every Student Can Shop.”

Darby’s biggest win is simple: every middle schooler can participate now—not just the kids fast enough to make it to a lunch-hour store.

Now every student can shop,” Cherri says.

Classroom access means:

  • No lost instructional time
  • No crowds
  • No students slipping through the cracks
  • No staff burnout
  • No equity gaps across grade levels

This matters in a 6–8 building where students rotate rooms all day. Even if not every teacher runs a store, every student sees at least one.

Behavior Lift: Students Self-Regulate for Points

Something shifted in the culture. Students start regulating themselves:

No, I can’t do that—I need points,” or “If I finish this, can I earn more points?”

Parents are logging in too—checking balances, asking questions, celebrating progress.

Laura also reinforces a key PBIS principle:

“We don’t take away points… be true to PBIS.” — Cherri

This protects motivation—especially for middle schoolers navigating self-esteem, emotions, and social peers.

The result?

Students become savers, planners, and strategists. Others enjoy quick wins, like a candy corn treat or a front-of-the-line pass. Both are good. Both drive growth.

Let Teachers Lead: Why Classroom Stores Drive Adoption

The decentralized model works because it’s flexible:

  • Teachers choose the items.
  • Teachers choose the prices.
  • Teachers choose the fulfillment routine.
  • Teachers choose how fancy (or simple) their store is.

Some offer fun, free privileges:

  • Pick the song of the day
  • Front-of-the-line pass
  • Class DJ
  • Headphone pass
  • Sit with a friend

Others add physical items when they have donations or PTA support.

The autonomy keeps teachers involved and the routine keeps them sane.

Try This at Your School

If you’re trying to bring order, equity, or efficiency to your schoolwide incentives, start like Darby:

Launch one classroom store, then:

✅ Set a weekly fulfillment routine

✅ Add pictures to every reward

✅ Use free privileges to save budget

✅ Teach staff filtering early—it’s a difference maker

✅ Promote equity: one department is all it takes

When students know they will get their reward—and when teachers can deliver it without losing time—your PBIS program transforms from a chore into momentum.

Make Student Shopping Work for Every Middle Schooler

Register Now

About the Event

Student Shopping That Actually Works: Inside Darby Middle School’s Classroom-Driven Rewards Model

At Darby Middle School in Fort Smith, Arkansas, rewards used to bottleneck at a single, wildly popular lunch-hour store. Students loved it—but with up to 200 kids trying to shop at once, there simply wasn’t enough time or space to let everyone participate.

We couldn’t get 200 kids in at lunch,” recalls School Counselor and long-time LiveSchool leader Cherri Byford.

Today, that bottleneck is gone.

Student Shopping now runs through 21 teacher-led stores, allowing every single middle schooler in grades 6–8 to access rewards, without disrupting instruction or overwhelming staff.

And the numbers show the difference:

Darby by the Numbers (In Just 3 Months)

  • 2,586 student purchases
  • 21 teacher stores active
  • 70% of rewards fulfilled within 2 days
  • 80% fulfilled within 4 days

Top Rewards: Candy Corn, Front-of-the-Line Pass, Bluey Water Bottle, Candy Corn Ghost, Candy Corn Witch

These numbers show how a simple, decentralized model can run smoothly in a real middle school.

The Problem: A Popular Store That Couldn’t Serve Everyone

Darby has used LiveSchool for over a decade, but its physical store hit a natural ceiling:

  • Too many students, not enough time
  • No way to run shopping during class
  • Teachers stressed about adding “one more thing”
  • Students missing their chance to participate fairly

It was very popular… but we couldn’t get everybody in,” Cherri explains.

The system motivated some kids, but left many out.

The Pivot: Less Than 10 Minutes to Set Up a Store

Cherri piloted a simple idea:

  • Set up her own classroom store in under 10 minutes.
  • Run fulfillment only once a week on Fridays.
  • Keep student shopping clean, visual, and predictable.

And it worked immediately.

“Less than 10 minutes to set up my individual store… easiest thing ever.” — Cherri

Teachers were given a short how-to video. Departments opted in on their own timeline. And just like that, the model spread.

One of Darby’s most powerful insights?

If even one department (English, CTE, Social Studies) adopts the store, every student interacts with at least one class that offers rewards.

“As long as one department picks it up, every kid will have the opportunity.”

Weekly Fulfillment That Fits Real Classrooms

Cherri never has to interrupt instruction to deliver items.

Her Friday routine:

  1. Print the week’s orders
  2. Lay items out on a table
  3. Call students up during independent work

The whole thing takes about 10 minutes per class.

No chaos. No interruptions. No lost teaching minutes.

Darby teachers love:

  • Filtering by store/roster/item
  • One-click refunds (“If they forget to pick it up, points get returned instantly.”)
  • Inventory zeroing so sold-out items disappear
  • Pictures on items so kids know exactly what they’re getting
“It can be as easy or as complicated as you want.” — Cherri

Equity Solved: “Now Every Student Can Shop.”

Darby’s biggest win is simple: every middle schooler can participate now—not just the kids fast enough to make it to a lunch-hour store.

Now every student can shop,” Cherri says.

Classroom access means:

  • No lost instructional time
  • No crowds
  • No students slipping through the cracks
  • No staff burnout
  • No equity gaps across grade levels

This matters in a 6–8 building where students rotate rooms all day. Even if not every teacher runs a store, every student sees at least one.

Behavior Lift: Students Self-Regulate for Points

Something shifted in the culture. Students start regulating themselves:

No, I can’t do that—I need points,” or “If I finish this, can I earn more points?”

Parents are logging in too—checking balances, asking questions, celebrating progress.

Laura also reinforces a key PBIS principle:

“We don’t take away points… be true to PBIS.” — Cherri

This protects motivation—especially for middle schoolers navigating self-esteem, emotions, and social peers.

The result?

Students become savers, planners, and strategists. Others enjoy quick wins, like a candy corn treat or a front-of-the-line pass. Both are good. Both drive growth.

Let Teachers Lead: Why Classroom Stores Drive Adoption

The decentralized model works because it’s flexible:

  • Teachers choose the items.
  • Teachers choose the prices.
  • Teachers choose the fulfillment routine.
  • Teachers choose how fancy (or simple) their store is.

Some offer fun, free privileges:

  • Pick the song of the day
  • Front-of-the-line pass
  • Class DJ
  • Headphone pass
  • Sit with a friend

Others add physical items when they have donations or PTA support.

The autonomy keeps teachers involved and the routine keeps them sane.

Try This at Your School

If you’re trying to bring order, equity, or efficiency to your schoolwide incentives, start like Darby:

Launch one classroom store, then:

✅ Set a weekly fulfillment routine

✅ Add pictures to every reward

✅ Use free privileges to save budget

✅ Teach staff filtering early—it’s a difference maker

✅ Promote equity: one department is all it takes

When students know they will get their reward—and when teachers can deliver it without losing time—your PBIS program transforms from a chore into momentum.

Make Student Shopping Work for Every Middle Schooler

About the Presenter

You know what they teamwork makes the dream work. These articles have been written by the wonderful members of our team.

Simplify Behavior Rewards at Your School!

Track inventory in your school and classroom rewards stores, offer  Amazon-style shopping to students, and more!

Get a Demo
Track and Improve Student Behavior

Launch a school-wide behavior and rewards system that's motivational for students and  easy for teachers.

Get a Demo
Bring House Points to your School!

Create camaraderie and friendly competition with a school-wide House Points system. Join an interactive demo to learn more!

Get a Demo
Simplify PBIS
Say goodbye to paper.

Track behavior, motivate students, and promote a positive culture – all in one easy platform.

Get a Demo

Student Shopping That Actually Works: Inside Darby Middle School’s Classroom-Driven Rewards Model

At Darby Middle School in Fort Smith, Arkansas, rewards used to bottleneck at a single, wildly popular lunch-hour store. Students loved it—but with up to 200 kids trying to shop at once, there simply wasn’t enough time or space to let everyone participate.

We couldn’t get 200 kids in at lunch,” recalls School Counselor and long-time LiveSchool leader Cherri Byford.

Today, that bottleneck is gone.

Student Shopping now runs through 21 teacher-led stores, allowing every single middle schooler in grades 6–8 to access rewards, without disrupting instruction or overwhelming staff.

And the numbers show the difference:

Darby by the Numbers (In Just 3 Months)

  • 2,586 student purchases
  • 21 teacher stores active
  • 70% of rewards fulfilled within 2 days
  • 80% fulfilled within 4 days

Top Rewards: Candy Corn, Front-of-the-Line Pass, Bluey Water Bottle, Candy Corn Ghost, Candy Corn Witch

These numbers show how a simple, decentralized model can run smoothly in a real middle school.

The Problem: A Popular Store That Couldn’t Serve Everyone

Darby has used LiveSchool for over a decade, but its physical store hit a natural ceiling:

  • Too many students, not enough time
  • No way to run shopping during class
  • Teachers stressed about adding “one more thing”
  • Students missing their chance to participate fairly

It was very popular… but we couldn’t get everybody in,” Cherri explains.

The system motivated some kids, but left many out.

The Pivot: Less Than 10 Minutes to Set Up a Store

Cherri piloted a simple idea:

  • Set up her own classroom store in under 10 minutes.
  • Run fulfillment only once a week on Fridays.
  • Keep student shopping clean, visual, and predictable.

And it worked immediately.

“Less than 10 minutes to set up my individual store… easiest thing ever.” — Cherri

Teachers were given a short how-to video. Departments opted in on their own timeline. And just like that, the model spread.

One of Darby’s most powerful insights?

If even one department (English, CTE, Social Studies) adopts the store, every student interacts with at least one class that offers rewards.

“As long as one department picks it up, every kid will have the opportunity.”

Weekly Fulfillment That Fits Real Classrooms

Cherri never has to interrupt instruction to deliver items.

Her Friday routine:

  1. Print the week’s orders
  2. Lay items out on a table
  3. Call students up during independent work

The whole thing takes about 10 minutes per class.

No chaos. No interruptions. No lost teaching minutes.

Darby teachers love:

  • Filtering by store/roster/item
  • One-click refunds (“If they forget to pick it up, points get returned instantly.”)
  • Inventory zeroing so sold-out items disappear
  • Pictures on items so kids know exactly what they’re getting
“It can be as easy or as complicated as you want.” — Cherri

Equity Solved: “Now Every Student Can Shop.”

Darby’s biggest win is simple: every middle schooler can participate now—not just the kids fast enough to make it to a lunch-hour store.

Now every student can shop,” Cherri says.

Classroom access means:

  • No lost instructional time
  • No crowds
  • No students slipping through the cracks
  • No staff burnout
  • No equity gaps across grade levels

This matters in a 6–8 building where students rotate rooms all day. Even if not every teacher runs a store, every student sees at least one.

Behavior Lift: Students Self-Regulate for Points

Something shifted in the culture. Students start regulating themselves:

No, I can’t do that—I need points,” or “If I finish this, can I earn more points?”

Parents are logging in too—checking balances, asking questions, celebrating progress.

Laura also reinforces a key PBIS principle:

“We don’t take away points… be true to PBIS.” — Cherri

This protects motivation—especially for middle schoolers navigating self-esteem, emotions, and social peers.

The result?

Students become savers, planners, and strategists. Others enjoy quick wins, like a candy corn treat or a front-of-the-line pass. Both are good. Both drive growth.

Let Teachers Lead: Why Classroom Stores Drive Adoption

The decentralized model works because it’s flexible:

  • Teachers choose the items.
  • Teachers choose the prices.
  • Teachers choose the fulfillment routine.
  • Teachers choose how fancy (or simple) their store is.

Some offer fun, free privileges:

  • Pick the song of the day
  • Front-of-the-line pass
  • Class DJ
  • Headphone pass
  • Sit with a friend

Others add physical items when they have donations or PTA support.

The autonomy keeps teachers involved and the routine keeps them sane.

Try This at Your School

If you’re trying to bring order, equity, or efficiency to your schoolwide incentives, start like Darby:

Launch one classroom store, then:

✅ Set a weekly fulfillment routine

✅ Add pictures to every reward

✅ Use free privileges to save budget

✅ Teach staff filtering early—it’s a difference maker

✅ Promote equity: one department is all it takes

When students know they will get their reward—and when teachers can deliver it without losing time—your PBIS program transforms from a chore into momentum.

Make Student Shopping Work for Every Middle Schooler

Learn more about the author, 
The Liveschool Team
 
Simplify Behavior Rewards at Your School!

Track inventory in your school and classroom rewards stores, offer Amazon-style shopping to students, and more!

Get a Demo
Track and Improve Student Behavior

Launch a school-wide behavior and rewards system that's motivational for students and easy for teachers.

Get a Demo
Bring House Points to your School!

Create camaraderie and friendly competition with a school-wide House Points system. Join an interactive demo to learn more!

Get a Demo
Simplify PBIS
Say goodbye to paper.

Track behavior, motivate students, and promote a positive culture – all in one easy platform.

Get a Demo

Student Shopping That Actually Works: Inside Darby Middle School’s Classroom-Driven Rewards Model

At Darby Middle School in Fort Smith, Arkansas, rewards used to bottleneck at a single, wildly popular lunch-hour store. Students loved it—but with up to 200 kids trying to shop at once, there simply wasn’t enough time or space to let everyone participate.

We couldn’t get 200 kids in at lunch,” recalls School Counselor and long-time LiveSchool leader Cherri Byford.

Today, that bottleneck is gone.

Student Shopping now runs through 21 teacher-led stores, allowing every single middle schooler in grades 6–8 to access rewards, without disrupting instruction or overwhelming staff.

And the numbers show the difference:

Darby by the Numbers (In Just 3 Months)

  • 2,586 student purchases
  • 21 teacher stores active
  • 70% of rewards fulfilled within 2 days
  • 80% fulfilled within 4 days

Top Rewards: Candy Corn, Front-of-the-Line Pass, Bluey Water Bottle, Candy Corn Ghost, Candy Corn Witch

These numbers show how a simple, decentralized model can run smoothly in a real middle school.

The Problem: A Popular Store That Couldn’t Serve Everyone

Darby has used LiveSchool for over a decade, but its physical store hit a natural ceiling:

  • Too many students, not enough time
  • No way to run shopping during class
  • Teachers stressed about adding “one more thing”
  • Students missing their chance to participate fairly

It was very popular… but we couldn’t get everybody in,” Cherri explains.

The system motivated some kids, but left many out.

The Pivot: Less Than 10 Minutes to Set Up a Store

Cherri piloted a simple idea:

  • Set up her own classroom store in under 10 minutes.
  • Run fulfillment only once a week on Fridays.
  • Keep student shopping clean, visual, and predictable.

And it worked immediately.

“Less than 10 minutes to set up my individual store… easiest thing ever.” — Cherri

Teachers were given a short how-to video. Departments opted in on their own timeline. And just like that, the model spread.

One of Darby’s most powerful insights?

If even one department (English, CTE, Social Studies) adopts the store, every student interacts with at least one class that offers rewards.

“As long as one department picks it up, every kid will have the opportunity.”

Weekly Fulfillment That Fits Real Classrooms

Cherri never has to interrupt instruction to deliver items.

Her Friday routine:

  1. Print the week’s orders
  2. Lay items out on a table
  3. Call students up during independent work

The whole thing takes about 10 minutes per class.

No chaos. No interruptions. No lost teaching minutes.

Darby teachers love:

  • Filtering by store/roster/item
  • One-click refunds (“If they forget to pick it up, points get returned instantly.”)
  • Inventory zeroing so sold-out items disappear
  • Pictures on items so kids know exactly what they’re getting
“It can be as easy or as complicated as you want.” — Cherri

Equity Solved: “Now Every Student Can Shop.”

Darby’s biggest win is simple: every middle schooler can participate now—not just the kids fast enough to make it to a lunch-hour store.

Now every student can shop,” Cherri says.

Classroom access means:

  • No lost instructional time
  • No crowds
  • No students slipping through the cracks
  • No staff burnout
  • No equity gaps across grade levels

This matters in a 6–8 building where students rotate rooms all day. Even if not every teacher runs a store, every student sees at least one.

Behavior Lift: Students Self-Regulate for Points

Something shifted in the culture. Students start regulating themselves:

No, I can’t do that—I need points,” or “If I finish this, can I earn more points?”

Parents are logging in too—checking balances, asking questions, celebrating progress.

Laura also reinforces a key PBIS principle:

“We don’t take away points… be true to PBIS.” — Cherri

This protects motivation—especially for middle schoolers navigating self-esteem, emotions, and social peers.

The result?

Students become savers, planners, and strategists. Others enjoy quick wins, like a candy corn treat or a front-of-the-line pass. Both are good. Both drive growth.

Let Teachers Lead: Why Classroom Stores Drive Adoption

The decentralized model works because it’s flexible:

  • Teachers choose the items.
  • Teachers choose the prices.
  • Teachers choose the fulfillment routine.
  • Teachers choose how fancy (or simple) their store is.

Some offer fun, free privileges:

  • Pick the song of the day
  • Front-of-the-line pass
  • Class DJ
  • Headphone pass
  • Sit with a friend

Others add physical items when they have donations or PTA support.

The autonomy keeps teachers involved and the routine keeps them sane.

Try This at Your School

If you’re trying to bring order, equity, or efficiency to your schoolwide incentives, start like Darby:

Launch one classroom store, then:

✅ Set a weekly fulfillment routine

✅ Add pictures to every reward

✅ Use free privileges to save budget

✅ Teach staff filtering early—it’s a difference maker

✅ Promote equity: one department is all it takes

When students know they will get their reward—and when teachers can deliver it without losing time—your PBIS program transforms from a chore into momentum.

Make Student Shopping Work for Every Middle Schooler

Learn more about the author, 
The Liveschool Team
 

Bring a positive culture to life with school-wide points

Schedule a Demo

See PBIS Matrix Ideas

See All PBIS Rewards

See House Points ideas

Learn More about LiveSchool